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Showing posts with the label Week 7

Unity Tutorial 06

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 For this weeks Unity tutorials we were tasked with the tutorials: Lesson 3.3 Don’t Just Stand There (60 mins) Lesson 3.4 Particles and Sound Effects (60 mins) Challenge 3 & Quiz Balloons & Booleans (60 mins) In Lesson 3.3 Don't Just Stand there we learnt how to use animation, to make our character run, jump and even die to add more life to the game. We also learnt how to time the running, jumping and death so that it would make sense in the gameplay. I really enjoyed this tutorial as I feel it will be super beneficial in creating my own game and think it adds a lot of life and realism to the game. It's also a lot easier than I would've assumed to add animation to the game which is a relief!  In Lesson 3.3 Particles and Sound Effects we learn how to implement music, sound effects and particles into our game play. Another really useful tutorial that will benefit us in creating our own games as it adds so much life and dept to the gameplay. Just by adding a few sound ...

Games Decisions

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 For this weeks readings we were tasked with  Building a Princess Saving App  ,    Flow experience in computer game playing among Thai university students   and with watching the video   https://www.youtube.com/watch?v=3H8pQyyXxHg.  In this weeks readings we learn about flow theory. Flow theory is the psychological theory to keep players engaged and entertained whilst playing a game. Game designers create challenges in the game to match the players skill level so that the game does not become to anxiety inducing by making it too challenging or too boring by making the game too easy. The structure of flow experience can be divided into two flows being cognitive flow and emotional flow. The cognitive flow reflects on qualities such as evaluation, expectation, control and decision making and consists of 1. challenge skill balance, 2. clear goals and 3. unambiguous feedback whilst emotional flow consist of 1. action awareness merging, 2...